Minecraft 26.2 Fabric server stack with CraftDeck management panel
- docker-compose: itzg/minecraft-server (Fabric, offline mode, whitelist enforced, Modrinth-managed mods), itzg/mc-backup sidecar, custom dashboard - Gated auth for offline mode: approve username -> whitelisted with a short registration window -> EasyAuth /register + /login; auto-revoke on expiry - CraftDeck panel (Next.js 16, zero native deps): live console (SSE), players & stats, lag diagnostics (server TPS vs player ping via spark), performance graphs, Modrinth mod search/manager, backups & restore, sandboxed file browser/editor, .env config editor with compose apply, cron schedules, Discord alerts, scrypt-hashed panel login - scripts/setup.sh generates secrets; docs/ covers auth, mods, updating, backups, networking (Tailscale), troubleshooting Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# Networking
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## Ports
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| Port | Service | Exposure |
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|---|---|---|
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| 25565/tcp | Minecraft | Internet (port-forward this on your router) |
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| 8080/tcp | Dashboard | **LAN/VPN only — never port-forward** |
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| 25575/tcp | RCON | Docker-internal only (not published at all) |
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## Letting friends connect
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1. Give the server machine a static LAN IP (router → DHCP reservation)
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2. Router → port forwarding → external `25565` → `<server-lan-ip>:25565`
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3. Friends connect to your public IP (`curl ifconfig.me`), or set up free dynamic DNS
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(DuckDNS et al.) so they can use a stable name like `yourname.duckdns.org`
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Whitelist + EasyAuth handle the "random people found my server" problem — that's what
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they're for.
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## Keeping the dashboard private
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The dashboard is deliberately not hardened for the open internet (it controls Docker).
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Reach it from outside your LAN with **Tailscale** (free, ~5 minutes):
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```bash
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# on the server
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curl -fsSL https://tailscale.com/install.sh | sh
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sudo tailscale up
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```
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Install Tailscale on your phone/laptop, log into the same account, and the panel is at
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`http://<server-tailscale-ip>:8080` from anywhere — encrypted, invisible to everyone
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else. (WireGuard works just as well if you prefer to self-host the VPN.)
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Optionally pin the port binding to specific interfaces in `.env`/compose, and firewall
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the host:
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```bash
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sudo ufw allow 25565/tcp
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sudo ufw allow from 192.168.0.0/16 to any port 8080 proto tcp # LAN only
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sudo ufw enable
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```
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## If you later want the panel on a domain
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Put Caddy (or Traefik/nginx) in front for TLS + an extra auth layer, and keep 8080
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unpublished. This repo doesn't ship that by default — open an issue with your domain
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setup and add a `caddy` service; the panel works fine behind a reverse proxy
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(plain HTTP upstream, cookie auth).
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## "Is it my internet or the server?"
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Performance & Lag page. Server-side lag shows as low TPS / high MSPT (affects everyone
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equally); player-side lag shows as high ping for that player only. The page gives a
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plain-English verdict and per-player ping history so you can settle the argument.
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